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	<title>ROGERS &#187; vfx</title>
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	<link>http://www.rogers.id.au/blog</link>
	<description>Ravings of a raconteur and randonneur</description>
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		<title>Cameron on dimension&#8230;</title>
		<link>http://www.rogers.id.au/blog/2008/04/17/cameron-on-dimension/</link>
		<comments>http://www.rogers.id.au/blog/2008/04/17/cameron-on-dimension/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 16:41:53 +0000</pubDate>
		<dc:creator>Mr Rogers</dc:creator>
				<category><![CDATA[scribble]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[technology.]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

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		<description><![CDATA[There is a great <a href="http://www.variety.com/VR1117983864.html">interview</a> in Variety with James Cameron and his perspective on 3D films (pun intended). Of course, what he says is quite convincing, and salient. I met him once. He made some convincingly salient points then too. Via <a href="http://daringfireball.net/">Daring Fireball</a>, via <a href="http://johnaugust.com/archives/2008/james-cameron-on-3-d">John August</a>.]]></description>
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		<title>Lovely</title>
		<link>http://www.rogers.id.au/blog/2008/04/16/lovely/</link>
		<comments>http://www.rogers.id.au/blog/2008/04/16/lovely/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 02:04:51 +0000</pubDate>
		<dc:creator>Mr Rogers</dc:creator>
				<category><![CDATA[optical]]></category>
		<category><![CDATA[scribble]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[technology.]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

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		<description><![CDATA[It is always interesting when you take a diversion from concentrating on "visual effects" and go see what other people are doing with graphics technology. In many ways, the <a href="http://www.siggraph.org/">SIGGRAPH</a> conference is a yearly fix of all things interesting, but you have to stop working to get there, and residing outside of the US doesn't make it any easier. The alternative time-sucking solution, is web surfing.

Sometimes you come across something which really gives you a jolt. The work <a href="http://www.flight404.com/blog/">Robert Hodgin</a> does is clever and beautiful:
<center><object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=658158&#38;server=vimeo.com&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=&#38;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=658158&#38;server=vimeo.com&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=&#38;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><a href="http://vimeo.com/658158">Solar, with lyrics.</a> from <a href="http://vimeo.com/flight404">flight404</a> on <a href="http://vimeo.com">Vimeo</a>.</p></center>
He uses <a href="http://www.processing.org/">Processing</a>, an open-source programming environment for graphics and audio. See their <a href="http://processing.org/exhibition/">exhibition</a> space for more examples of what can be done. Robert Hodgin has a bit of his stuff on that page too, and great explanations of how the software was used (<a href="http://www.flight404.com/blog/?p=99">Birds/Flocking</a>).

I've become quite interested in <a href="http://en.wikipedia.org/wiki/Procedural_animation">procedural animation</a> of late, and have been wondering what we can do with <a href="http://www.massivesoftware.com/">Massive</a> (and a bit of time) to create some visualisations. We've done a bit of stuff on films using Massive to create things other than crowds (like traffic, pedestrians, etc); so another logical step would be to use it with some input data to drive different aspects of it... hmmm... music clip anyone? With the right input data, I am sure you could make something quite special.]]></description>
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		<title>More RED</title>
		<link>http://www.rogers.id.au/blog/2008/04/15/more-red/</link>
		<comments>http://www.rogers.id.au/blog/2008/04/15/more-red/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 22:07:28 +0000</pubDate>
		<dc:creator>Mr Rogers</dc:creator>
				<category><![CDATA[optical]]></category>
		<category><![CDATA[digital intermediate]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[RED One]]></category>
		<category><![CDATA[technology.]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.rogers.id.au/blog/2008/04/15/more-red/</guid>
		<description><![CDATA[RED announced the following new cameras, which I am sure will be dissected and analysed (and changed) over the next year or so. Release in 2009: SCARLET &#8211; 3k resolution, supposedly under $3000; 2/3 sensor; fixed lens 8x T2.8 zoom. http://www.red.com/nab/scarlet. More information here. And a off the floor video via Videomaker: EPIC &#8211; 5k [...]]]></description>
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